Isolation Island

War for Treebor Day 1

XP Gained

Battle of the Stone Circle

XP Gained

Checking out a Stone Circle

XP Gained

Shambling Death

XP Gained
1000 xp Travis and Tim

The Battle on the Bridge

XP Gained

Fighting on the bridge on the way back to Treebore from the Goblin Camp.

Reporting to Treebore what we found, a little exaggeration. Getting Treebore to agree to grant Amnesty to Simms’ men if they’ll come help fight of the oncoming (Hob)Goblin Horde.

Some trading, with folks in town, and preparing to leave to meet with Simms…

Hobgoblin Fort
Sort of scouting...sort of

Xp Gained

The group traveled north towards the Ghosthowl Hills, across the Goldstone Bridge. They eventually made it to the Hobgoblin fort, which turned out to be an old stone Imperial prison. They found that the fort was surrounded by picket fires and decided to try a stealthy approach. Failing that, they got into several fights with the picket guards at a few of the campfires.

Unfortunately, the Hobgoblins were decently organized and some of their numbers wen to the fort to inform the that they were under attack. A mixed squad of Hobgoblins and goblins led by Barkark went to investigate. The group deciding that they were simply going to lie about the size of the enemy force anyways decided to leave the scene and fled back towards Treebor with the intention of telling the council that they are in trouble.

The Council Meeting
Going a hobgolinging

XP Gained
Gerty excluded

The council meeting went about as well as could be expected. The group presented the council of their findings that Treebor is at risk from an invasion of Hobgoblins. At first the council believed that the group might be working for Simm’s bandit group but were willing to hear them out. At the end of the meeting the council decided that even though they were unsure that there was any risk that they would at least begin preparations in case of attack.

That evening the group was approached by Ambassador Kline from Lakeway. He offered to act as a sponsor for the group in Lakeway if they would assist him in getting Treebor to come under the protection of the Lords of Lakeway. Kline informed them that Mayor Halfmoon would ask the group to act as scouts for them and wanted them to exaggerate the threat so that Treebor would have no choice but the ask Lakeway for soldiers. The group agreed to his terms.

The next day, Mayor Halfmoon asked the players to travel to the Ghosthowl Hills and act as scouts for Treebor. Unfortunately, his hunters were all either out or busily preparing the towns defenses. He offered the group a place in Treebor if they helped. The group also accepted this deal and the next day traveled north to find the Hobgoblin fort.

Treebor Time
Hey look an actual town

XP Gained

After finally making it to Treebor, the party initially has a tense run in with an elf who is more concerned about the bandits then about anything else the group has to say. But a member of the city council, Outee, steps in and decides to set the players up in the local inn. The group also discovers that the Simms story about how the people of Treebor treated them wasn’t entirely accurate since it seems that the bandit group caused problems in the town before they were asked to leave.

The group took up rooms in the Shades Roost Inn and got directions to the local general goods store run by the halfling brothers, Hockle and Jockle. There they discovered that a trade embargo from the west has made getting many goods troublesome and Hockle offered to pay a premium to the group if they managed to do some smuggling. Gerty then traveled to the messenger’s shop where he met the blind head of the guild, Obarb Tomos. Obard agreed to trade a book and ink to Gerty in exchange for carrying parcels and letters west to Chain Ways. To ensure that the job gets done, he placed a guise on Gerty. The other 3 went to see the local smith, Hadok Irons. Like the general store the smithy is having supply problems due to the embargo and is unable to produce weapons. Hadok would be more then willing to buy any iron that comes his way.

The group returned to the inn, took baths, and dressed in their new clothes. After that Outee arrived and took them to the city council meeting where they would present their information.

Jungle Book
The jungle death march...

XP Earned
William excluded

After defeating Uri and the evil fish cult, the group decided to make it way towards Treebor to warn the people of an incoming attack from Karkark and the hobgoblins. Traveling through the jungle was difficult and despite the bard being completely distracted by the idol they made good time. Along the way they were stalked and ambushed by a pair of juvenile displacer beasts, which managed to knock Gerty unconscious before 1 was slain and the other driven off. After a rest they continued along and discovered a trail which led to an empty hunters shack which offered a much needed refuge from the constant rain.

After resting they continued along the trail but took a wrong turn and ended up finding a bandit camp led by a Half Orc named Simms. After telling Simms about the incoming hobgoblin attack, she asked the players to travel to Treebor and warn the people there. In exchange she supplied the party with some much needed supplies and sent them on their way.

On the return journey along the trail they discovered that giant spiders had strung webs across it. The party defeated the giant spiders and managed to continue on their journey. Finally towards the end of the day they arrived in a clearing surrounding the town of Treebor.

In the Deepest Depths
Uri and the fish men.

XP Earned

Deep within the sea cave the group entered into combat with a grotesquely transformed Uri and several of his cultists. The battle nearly cost Cerlyn and Gerty their lives but in the end Uri was slain. The group discovered that the cult had already sacrificed nearly the entire town to whatever lay in the great pit below the sea cave. They also found an idol of swirling black stone that William found to have healing properties and decided to keep.

The party left the chamber and discovered several more cultist but these were lying dead bleeding from their ears and nose. Among the dead was Linda the wife of Father Calib from Green Shelf. On her they found a map of the coast with a location in the middle of the jungle marked. Apparently with the population of Green Shelf wiped out the cult would need to find more sacrifices.

With the cave clear the group decided to move on but on their way out of the cave they were stopped by Karkark. The hobgoblin was angry over the charm had followed the group. He briefly taunts them, and then collapses the tunnel trapping them inside. The team uses an underwater exit to escape from the cave and although exhausted they make it to freedom. They decide to head toward the location marked on the map they found.


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